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Skull Leader Leader of the Skulls


Joined: 15 Jul 2002 Posts: 1732 Location: Framingham, Massachusetts: Grawr...
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Posted: Wed Feb 10, 2010 6:12 pm Post subject: Lufia II Remake |
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http://nintendo.joystiq.com/2009/11/25/lufia-ii-remake-is-more-action-less-rpg/
Well... at least they got the music right. But why is Maxim a spikey haired J-punk now? How is he supposed to impress the skirt off of SERENA (Selan) with that outfit? Only Selan and Gades look like their old avatars.
I'm happy there will be puzzles, but on the fence about just about everything else. _________________
"The people of this ship are grateful, but they'll never truly comprehend all that you've gone through for them." |
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Sheepdude86 Video Game Deity


Joined: 16 Jul 2002 Posts: 1458 Location: Midlothian, IL
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Posted: Thu Feb 11, 2010 3:29 am Post subject: |
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Why... why are you posting trailers that came out two months ago? _________________
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Guard Daos Lufia Master


Joined: 20 Apr 2004 Posts: 889 Location: The Netherlands
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Posted: Thu Feb 11, 2010 4:20 pm Post subject: |
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Ah well. I guess it is time we discussed some actual Lufia, right? Now that it's actually time for a new game.
I think most of the characters have been done pretty well. Some characters like Maxim take some getting used to, but oh well. This is a new version, after all. You can't expect everything to stay the same.
Still, I don't like Guy. He's too... exaggerated, I guess. Too over the top. The old Guy liked to brawl, but he still had a calm side as well. This guy looks like he spends all day smashing up things.
The voice acting's pretty good. I'd say it all looks promising. _________________
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Skull Leader Leader of the Skulls


Joined: 15 Jul 2002 Posts: 1732 Location: Framingham, Massachusetts: Grawr...
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Posted: Fri Feb 12, 2010 3:55 pm Post subject: |
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Because no one else posted it?
I can't tell if the voice acting is good. Voice acting has to be REALLY good (or REALLY bad) in another language for me to be able to tell the difference from average.
I'm not so sure I like the fact its on the DS. The one thing I hate most about the DS is those CRAP tinny speakers. Nintendo seems to be falling behind in speaker technology. The speaker on the wiimote is not only unnecessary weight, the quality is worse than fucking virtual boy. What happened to the days of SNES and N64 with their revolutionary sound system designs that pushed the envelope of what a console could do? WHAT, I ASK YOU, WHAT?! _________________
"The people of this ship are grateful, but they'll never truly comprehend all that you've gone through for them." |
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Arus Lufia Admin


Joined: 21 Jul 2002 Posts: 1528 Location: the nutmeg state
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Benoit Lorbenian Knight


Joined: 29 Oct 2002 Posts: 3851 Location: Belgium
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Posted: Tue Feb 16, 2010 9:05 pm Post subject: |
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| Skull Leader wrote: | | The one thing I hate most about the DS is those CRAP tinny speakers. Nintendo seems to be falling behind in speaker technology. |
What are you talking about? They're much better than the Game Boy Advances'. I don't feel the need to put on headphones!
| Quote: | | What happened to the days of SNES and N64 with their revolutionary sound system designs that pushed the envelope of what a console could do? |
The SNES and N64 didn't come with any speakers. _________________ SeaMonkey - surfing the net has never been so suite
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Arus Lufia Admin


Joined: 21 Jul 2002 Posts: 1528 Location: the nutmeg state
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Posted: Tue Feb 16, 2010 9:15 pm Post subject: |
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| Benoit wrote: | | The SNES and N64 didn't come with any speakers. |
I think he's talking about the audio processing capabilities within the cartridge, not the system itself. _________________ "Arus village. Lufia's favorite flower, Priphea, was in full bloom then." -Maxim's Descendant |
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Skull Leader Leader of the Skulls


Joined: 15 Jul 2002 Posts: 1732 Location: Framingham, Massachusetts: Grawr...
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Posted: Wed Feb 17, 2010 7:25 pm Post subject: |
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Right on, Arus.
Maybe I haven't been exposed to enough games, but all I hear the DS doing is making crappy 'WHOOSH' and 'SWOOP' sounds to simulate swords and arrows. Remember when you first put Twilight Princess in your Wii and swung your sword only to get the worst fucking sound ever coming out of the Wiimote? Do you remember how FUCKING FAST you turned the wiimote speaker off? Yeah, that's all I hear with the DS. I don't own one, so maybe I haven't seen the pile of gold people keep shoving up their asses insisting the DS is the greatest thing ever.
By and by, whatever happened to that PSP everyone was all gaga about for exactly 3 days? _________________
"The people of this ship are grateful, but they'll never truly comprehend all that you've gone through for them." |
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Sheepdude86 Video Game Deity


Joined: 16 Jul 2002 Posts: 1458 Location: Midlothian, IL
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Posted: Thu Feb 18, 2010 5:45 pm Post subject: |
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You can turn off the wiimote speaker? I need to look into that.
The PSP is still kicking, although nobody cares about it. Why would you want one when you can get a modded DS?
The Wii was one step forward for motion control, two steps back for video games. No support for HD? A controller with four buttons? Ever since the N64 Nintendo keeps getting it wrong. I don't think many people would care if Nintendo took a back seat to the console scene and just focused on making games. For the PS3 and 360.
Capcom refused to make a Wii version of Street Fighter IV because "they'd have to make too many concessions to the quality of the game", but now they're releasing a iPhone version. What does that tell you. _________________
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Arm-Rest Lufia Forseer

Joined: 15 Jul 2002 Posts: 2464 Location: Rotterdam, NL
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Posted: Fri Feb 19, 2010 2:47 am Post subject: |
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It tells you the Wii sucks and loses more third parties every day. Even third parties that went bankrupt in 1995 are on record saying they probably won't be developing games for the Wii.
Wow, the PSP lasted 3 days? The PSP Go was in the limelight for at least 2 hours. |
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Skull Leader Leader of the Skulls


Joined: 15 Jul 2002 Posts: 1732 Location: Framingham, Massachusetts: Grawr...
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Posted: Fri Feb 19, 2010 3:12 pm Post subject: |
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I lost faith in the Wii when I saw Soul Calibur Wiirarded version (SPLITSCREEN FIGHTING GAME... WHAT THE FUCK WERE THEY THINKING!?!?!) and Force Unleashed. I had high hopes, but those games proved to me the Wii won't be able to do all the things we dreamed of, like perfect control. It's simple when you think about it, really. If you swing a lightsaber and it connects, your wiimote doesn't stop, you keep swinging, making a disconnect in where your hand is vs your character's. The only two ways to remedy that are to slow the sword/lightsaber fighting down A LOT, or make it so the wiimote only takes basic commands, like swing up, swing left, swing down. Hence, Soul Calibur and Force Unleashed. _________________
"The people of this ship are grateful, but they'll never truly comprehend all that you've gone through for them." |
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Benoit Lorbenian Knight


Joined: 29 Oct 2002 Posts: 3851 Location: Belgium
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Posted: Tue Mar 09, 2010 11:43 pm Post subject: |
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| Sheepdude86 wrote: | | The PSP is still kicking, although nobody cares about it. Why would you want one when you can get a modded DS? |
Gee, I don't know, to play PSP games, maybe? I'd love me some Phantasy Star Portable 2 if it ever gets localised, and those Persona remakes look good as well, just to give some examples.
If you're going to bring up modding, the PSP is far better at emulation than the DS is.
| Quote: | | The Wii was one step forward for motion control, two steps back for video games. No support for HD? |
At the time the Wii was released, barely anyone owned a HDTV. Really now, what's the point in releasing a game console that you also have to buy a new TV for? It's stupid.
How is not having HD support a step back? Video games are more than just graphics, you know.
| Quote: | | A controller with four buttons? |
What's wrong with that? If anything, the current controllers have way too many fucking buttons. They have at least 12 these days. Think about it! 12! We started with just 2, and we still had fun (only one if you were there during the Atari days).
| Quote: | | Ever since the N64 Nintendo keeps getting it wrong. |
I disagree. The GameCube was great despite its lack of popularity. _________________ SeaMonkey - surfing the net has never been so suite
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Sheepdude86 Video Game Deity


Joined: 16 Jul 2002 Posts: 1458 Location: Midlothian, IL
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Posted: Wed Mar 10, 2010 3:24 am Post subject: |
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| Benoit wrote: | | Gee, I don't know, to play PSP games, maybe? I'd love me some Phantasy Star Portable 2 if it ever gets localised, and those Persona remakes look good as well, just to give some examples. |
From what I can tell, most PSP games are scaled-down versions of console games. I can't think of any titles that make the PSP stand out. And you can play Persona on your PS2 if you really want.
| Benoit wrote: | | If you're going to bring up modding, the PSP is far better at emulation than the DS is. |
Perhaps, but modding the DS lets you play .nds files, and there are plenty of quality DS games out there.
| Benoit wrote: | | At the time the Wii was released, barely anyone owned a HDTV. Really now, what's the point in releasing a game console that you also have to buy a new TV for? It's stupid. |
Fair enough, but it's technology like video game consoles and blu-ray discs that are supposed to be pushing new technologies like high-definition. Even if it wasn't popular, to neglect any hd support during console release limited future Wii games to lower-resolution, interlaced video.
| Benoit wrote: | | How is not having HD support a step back? Video games are more than just graphics, you know. |
480i video. At first glance it doesn't seem like an issue, but I can't play any rhythm PS2 games on my HDTV because there is a 3-frame delay while the video is de-interlaced and upscaled to 720p. A game like DDR is practically impossible to play when the sound is out of sync with the video by as much as a tenth of a second.
| Benoit wrote: | | What's wrong with that? If anything, the current controllers have way too many fucking buttons. They have at least 12 these days. Think about it! 12! We started with just 2, and we still had fun (only one if you were there during the Atari days). |
Fair enough, but it presents a problem for games like Street Fighter IV which use a four-button scheme (light kick, heavy kick, light punch, heavy punch).
| Benoit wrote: | | I disagree. The GameCube was great despite its lack of popularity. |
Yeah, GameCube was pretty alright. The only problem I had was how small the discs were. One of the gamecube Tiger Woods games had to be put onto two discs (the PS2 version was a single disc), and I had to swap out discs to play certain courses. Pretty annoying. _________________
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Benoit Lorbenian Knight


Joined: 29 Oct 2002 Posts: 3851 Location: Belgium
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Posted: Sat Apr 24, 2010 4:20 pm Post subject: |
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| Sheepdude86 wrote: | | And you can play Persona on your PS2 if you really want. |
Except that I don't have a PS2, so getting a PSP would allow me to play them without buying one. They'd be portable, as well.
| Quote: | | Perhaps, but modding the DS lets you play .nds files, and there are plenty of quality DS games out there. |
That's not plain modding anymore, that's piracy.
| Quote: | | Fair enough, but it's technology like video game consoles and blu-ray discs that are supposed to be pushing new technologies like high-definition. |
A technology we didn't ask for, and that is being pushed on us. It's a trick to get us to buy new TVs once more, and to introduce new DRM schemes to screw over the consumer.
| Quote: | | Even if it wasn't popular, to neglect any hd support during console release limited future Wii games to lower-resolution, interlaced video. |
Lower-resolution is not necessarily a bad thing.
As for interlaced, that's not true. The Wii, like the consoles of the previous generation, is perfectly capable of outputting progressive scan video. In fact, nearly all of the games have support for 480p, which you can benefit from through a component cable. I personally use a special cable that transcodes component to VGA, connected to a CRT monitor, giving me the best possible quality.
| Quote: | | At first glance it doesn't seem like an issue, but I can't play any rhythm PS2 games on my HDTV because there is a 3-frame delay while the video is de-interlaced and upscaled to 720p. |
Then why don't you play them on a SDTV that doesn't need all of this? The problem with HDTVs is that they're only suited for HD video thanks to nearly always being of the crappy, inflexible LCD type. You can't blame a game console for having a bad TV.
You should be able to alleviate some of this by turning on progressive scan, which a fair amount of PS2 games have, as well as most Wii games. _________________ SeaMonkey - surfing the net has never been so suite
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Guard Daos Lufia Master


Joined: 20 Apr 2004 Posts: 889 Location: The Netherlands
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Posted: Sat Apr 24, 2010 9:39 pm Post subject: |
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Interesting how nobody's talking about the new Lufia game anymore. It's out, remember? Enough discussion about complicated TV stuff.
Anyways... I got the game, and it's pretty good, definitely worthy of being a Lufia game. They changed some story things, some of which are hard to follow in Japanese, but it's still fun to play. _________________
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